1080° Snowboarding
| 1080° Snowboarding | |
|---|---|
| North American cover art | |
| Developer(s) | Nintendo EAD | 
| Publisher(s) | Nintendo | 
| Director(s) | Masamichi Abe Mitsuhiro Takano | 
| Producer(s) | Shigeru Miyamoto | 
| Programmer(s) | 
 | 
| Artist(s) | Yoshitaka Nishikawa | 
| Composer(s) | Kenta Nagata | 
| Series | 1080° Snowboarding | 
| Platform(s) | Nintendo 64 | 
| Release | |
| Genre(s) | Snowboarding | 
| Mode(s) | Single-player, multiplayer | 
1080° Snowboarding is a snowboarding video game developed and published by Nintendo for the Nintendo 64 in 1998. In the game, players control one of five snowboarders from a third-person perspective, using a combination of buttons to jump and perform tricks across eight levels.
1080° was announced in November 1997 and developed over nine months. It received critical acclaim and won an Interactive Achievement Award from the Academy of Interactive Arts & Sciences. The game sold over two million units. A sequel, 1080° Avalanche, was released for the GameCube in November 2003. The game was re-released for the Wii in 2008 and for the Wii U Virtual Console in 2016. It was also re-released on the Nintendo Classics service in 2023.