Aaargh!
| Aaargh! | |
|---|---|
| Cover Art | |
| Developer(s) | Binary Design Sculptured Software | 
| Publisher(s) | Arcadia Systems Melbourne House | 
| Designer(s) | Steve Coleman Joe Hitchens | 
| Artist(s) | Joe Hitchens | 
| Platform(s) | Arcade, Amiga, Amstrad CPC, Apple IIgs, Atari ST, Commodore 64, MS-DOS, MSX, ZX Spectrum | 
| Release | 1987, 1988, 1989 | 
| Genre(s) | Action game | 
| Mode(s) | Single-player | 
Aaargh! is a single-player action video game in which the player controls a giant monster with the goal of obtaining eggs by destroying buildings in different cities across a lost island. It was designed for Mastertronic's Arcadia Systems, an arcade machine based on the custom hardware of the Amiga, and was released in 1987. It was ported to a range of other platforms and released on these across 1988 and 1989. Electronic Arts distributed the Amiga version of the game.