Air Inferno

Air Inferno
Arcade flyer
Developer(s)Taito
Publisher(s)Taito
Designer(s)Tsukasa Fujita
Toshiaki Tsukano
Platform(s)Arcade
Release
  • JP: June 1990
  • EU: July 1990
  • NA: August 6, 1990
Genre(s)Flight simulator
Mode(s)Single-player,
Arcade systemTaito Air System

Air Inferno is a 1990 flight simulation arcade video game developed and released by Taito, in Japan, Europe and North America. A spin-off from Taito's Landing series, Air Inferno is an aerial firefighting simulation that involves piloting a helicopter on various rescue missions, shooting a fire extinguisher to extinguish flames while rescuing civilians.

Like its predecessor Top Landing (1988), Air Inferno uses flat-shaded, 3D polygon graphics. Both games run on the Taito Air System hardware which uses 68000 (12 MHz) and Z80 (4 MHz) microprocessors as CPU and a TMS320C25 (24 MHz) digital signal processor as GPU. The game comes in two types of arcade cabinets: a deluxe motion simulator cockpit cabinet and a standard cockpit cabinet.