Always Sometimes Monsters

Always Sometimes Monsters
Developer(s)Vagabond Dog
Publisher(s)Devolver Digital
Vagabond Dog (Switch)
Designer(s)Justin Amirkhani
Programmer(s)Jake Reardon
Artist(s)
  • Sarah Dario
  • Kelvin Put
  • Jessica Alves
  • Victor Cueva Rodriguez
  • Donovan Liu
  • Luis Emilio Aceves Amaya
Writer(s)Justin Amirkhani
Composer(s)Laser Destroyer Team
EngineRPG Maker VX Ace
Platform(s)
ReleaseWindows
21 May 2014
OS X, Linux
8 January 2015
iOS, Android
28 May 2015
PlayStation 4
10 October 2017
Nintendo Switch
8 April 2021
Genre(s)Role-playing
Mode(s)Single-player

Always Sometimes Monsters is a 2014 role-playing video game developed by Canadian studio Vagabond Dog and published by Devolver Digital for Microsoft Windows. A later update using the MonoGame framework brought the game to OS X and Linux on 8 January 2015, iOS and Android on 28 May 2015 and PlayStation 4 on 10 October 2017. After Vagabond Dog acquired the publishing rights to the game, a port to the Nintendo Switch were released.

The game puts players in the role of an author who receives notice that the love of their life is marrying someone else across the country within a month. After being evicted from their apartment on the east coast, players then head to the west coast in order to intercept the wedding and win back the love they lost.