Always Sometimes Monsters
| Always Sometimes Monsters | |
|---|---|
| Developer(s) | Vagabond Dog |
| Publisher(s) | Devolver Digital Vagabond Dog (Switch) |
| Designer(s) | Justin Amirkhani |
| Programmer(s) | Jake Reardon |
| Artist(s) |
|
| Writer(s) | Justin Amirkhani |
| Composer(s) | Laser Destroyer Team |
| Engine | RPG Maker VX Ace |
| Platform(s) | |
| Release | Windows 21 May 2014 OS X, Linux 8 January 2015 iOS, Android 28 May 2015 PlayStation 4 10 October 2017 Nintendo Switch 8 April 2021 |
| Genre(s) | Role-playing |
| Mode(s) | Single-player |
Always Sometimes Monsters is a 2014 role-playing video game developed by Canadian studio Vagabond Dog and published by Devolver Digital for Microsoft Windows. A later update using the MonoGame framework brought the game to OS X and Linux on 8 January 2015, iOS and Android on 28 May 2015 and PlayStation 4 on 10 October 2017. After Vagabond Dog acquired the publishing rights to the game, a port to the Nintendo Switch were released.
The game puts players in the role of an author who receives notice that the love of their life is marrying someone else across the country within a month. After being evicted from their apartment on the east coast, players then head to the west coast in order to intercept the wedding and win back the love they lost.