Amanita Design
| Company type | Private | 
|---|---|
| Industry | Video games | 
| Founded | 2003 | 
| Founder | Jakub Dvorský | 
| Headquarters | , | 
| Products | List | 
| Revenue | 83,809,000 Czech koruna (2021) | 
| 31,130,000 Czech koruna (2021) | |
| 25,234,000 Czech koruna (2021) | |
| Total assets | 140,226,000 Czech koruna (2021) | 
| Number of employees | 30 (2024) | 
| Website | amanita-design.net | 
Amanita Design is a Czech independent video game developing company founded in 2003 by Jakub Dvorský and headquartered in Prague, Czech Republic. The company has created award-winning games including Machinarium, the Samorost series and Botanicula, as well as educational and advertising minigames and animations, all using Adobe Flash. Clients include BBC, Nike and The Polyphonic Spree. Since Pilgrims (2019) and Creaks (2020), the company has been using Unity to develop its games. Amanita Design currently operates in several smaller teams, each developing a game of their own. One of them is the upcoming cardboard-built adventure Phonopolis. The company's name and logo are derived from the Amanita muscaria, a poisonous and psychoactive mushroom known for producing hallucinations. The fact that it's known for containing a psychedelic compound pays homage to the surreal and dreamlike style the video games are known for.