America's Army: Rise of a Soldier
| America's Army: Rise of a Soldier | |
|---|---|
Box art for the cancelled PlayStation 2 version  | |
| Developer(s) | Secret Level, Inc. | 
| Publisher(s) | Ubisoft | 
| Designer(s) | Jason Amerine | 
| Composer(s) | Jared Emerson-Johnson | 
| Engine | Unreal Engine 2 | 
| Platform(s) | Xbox | 
| Release | |
| Genre(s) | First-person shooter | 
| Mode(s) | Multiplayer | 
America's Army: Rise of a Soldier is a game developed by Secret Level. In addition to containing the original America's Army, the game includes a single player mode based on Major Jason Amerine's experiences in Afghanistan in 2001. It was released in the United States on November 17, 2005 for the Xbox. The PlayStation 2 version was in development for some time, but was ultimately cancelled.
Unlike the original America's Army, this game isn't freeware. The game bears some similarity with the PC version of America's Army. Most of the maps from the PC version are in Rise of a Soldier.
Online modes were available via Xbox Live until 15 April 2010. America's Army: Rise of a Soldier is now playable online again on the replacement Xbox Live servers called Insignia.