Away3D
| The Away Builder interface with a sample polar bear 3D model (center), and object hierarchy (left). | |
| Original author(s) | Rob Bateman, Alexander Zadorozhny, Fabrice Closier, Peter Kapelyan, Greg Caldwell, Andreas Engstrom, Stephen White, David Lenaerts, Richard Olsson, Cauê Waneck | 
|---|---|
| Developer(s) | Away Foundation | 
| Initial release | 2007 | 
| Final release | 4.1.6
   / 24 January 2014 | 
| Repository | |
| Written in | ActionScript 3, TypeScript | 
| Operating system | Web, Windows, iOS, Android, BlackBerry | 
| Type | Game engine | 
| License | Apache License 2.0 | 
| Website | away3d | 
Away3D is an open-source platform for developing interactive 3D graphics for video games and applications, in Adobe Flash or HTML5. The platform consists of a 3D world editor (Away Builder), a 3D graphics engine (Away3D or AwayJS), a 3D physics engine (Away Physics) and a compressed 3D model file format (AWD).
Development is managed by the Away Foundation, a UK-based non-profit focused on building and maintaining free and open-source software resources for high-performance mobile games and applications. The foundation is supported by corporate sponsorship (Adobe, JetBrains among others) and individual donors.