Battle Shark
| Battle Shark | |
|---|---|
| Arcade title screen | |
| Developer(s) | Taito | 
| Publisher(s) | Taito | 
| Director(s) | Yoshio Imamura Ichiro Fujisue | 
| Designer(s) | Atsushi Yamamoto | 
| Programmer(s) | Ichiro Fujisue Hideki Hashimoto Takashi Kitabayashi Naoya Kuroki Takayuki Ishiwata | 
| Artist(s) | Hisakazu Kato Takayuki Ogawa Tsuyoshi Sato Kenichi Imaeda | 
| Composer(s) | Yasuko Yamada | 
| Platform(s) | Arcade | 
| Release | |
| Genre(s) | Shooter | 
| Mode(s) | Single-player | 
| Arcade system | Taito Z System | 
Battle Shark (バトルシャーク) is a first-person shoot 'em up released as an arcade video game by Taito in 1989. The player looks through a submarine periscope to destroy enemies while avoiding torpedoes and missiles.
The player starts with a limited amount of torpedoes, which slowly replenishes itself. Power-up targets appear throughout the games, which can increase the supply of torpedoes, repair damage, or add extra firepower. At the end of each stage, the player faces off against a boss character.
The Amusement & Music Operators Association (AMOA) nominated Battle Shark for the "Most Inventive" award in 1990. The game was released for Taito Legends in 2005.