Below the Root (video game)

Below the Root
Developer(s)Dale DeSharone
Publisher(s)Windham Classics
Designer(s)Dale DeSharone
Artist(s)William Groetzinger
Writer(s)Zilpha Keatley Snyder
Platform(s)
Release
  • 1984
Genre(s)Adventure, platformer
Mode(s)Single-player

Below the Root is a 1984 video game developed by Dale DeSharone and published by Windham Classics for Commodore 64, IBM PC, and Apple II. The game is a continuation of the author Zilpha Keatley Snyder's Green Sky Trilogy, making it the fourth story in the series. The game is set in the fantasy world of Green-Sky covered with enormous trees and wildlife. The player is tasked to choose one of the five characters to explore the world and discover the meaning of the words that appeared in the dreams of the character D'ol Falla. The player explores the world through platforming, solving puzzles and exploration.

The game was developed by Dale DeSharone. Along with collaborating with Snyder for the games narrative, DeSharone collaborated with artist William Groetzinger who would create graphics for the games.

On its release, received a positive review in Compute!, which praised the games graphics and scale. Game journalist John Szczepaniak praised the game as the highlight of DeSharone's career, noting that the game mechanics were ahead of its time such as the LucasArts-style command list options seen in games like Maniac Mansion (1987), or the blend of action and adventure games in games later described as metroidvanias.