Betrayal at House on the Hill
| Manufacturers | Avalon Hill, Hasbro |
|---|---|
| Designers |
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| Illustrators |
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| Publishers | Avalon Hill |
| Publication |
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| Years active | 2004–present |
| Genres |
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| Players | 3 to 6 |
| Setup time | < 5 minutes |
| Playing time | 30 min–2hrs |
| Chance | Medium |
| Skills | Team play |
| Media type | Board game |
Betrayal at House on the Hill is a board game published by Avalon Hill in 2004, designed by Bruce Glassco and developed by Rob Daviau, Bill McQuillan, Mike Selinker, and Teeuwynn Woodruff. Players all begin as allies exploring a haunted house filled with dangers, traps, items, and omens. As players journey to new parts of the mansion, room tiles are chosen at random and placed on the game board; this means that the game is different each session. Eventually the "haunt" begins, with the nature and plot of this session's ghost story revealed; one player usually "betrays" the others and takes the side of the ghosts, monsters, or other enemies, while the remaining players collaborate to defeat them.