Betrayal in Antara
| Betrayal in Antara | |
|---|---|
| Developer(s) | Sierra On-Line |
| Publisher(s) | Sierra On-Line |
| Producer(s) | Steven Lee Miles |
| Designer(s) | Peter Sarrett |
| Programmer(s) | Rikki Cleland-Hura Emmanuel Schilling |
| Artist(s) | Jimmy Kowalski |
| Writer(s) | Susan Frischer Peter Sarrett |
| Composer(s) | David Henry |
| Platform(s) | Microsoft Windows |
| Release | June 30, 1997 |
| Genre(s) | Role-playing |
| Mode(s) | Single player |
Betrayal in Antara is a Windows 3.1 role-playing video game developed and published by Sierra On-Line in 1997, after the success of their previous RPG, Betrayal at Krondor. Sierra had lost the rights to produce another game based on Raymond Feist's The Riftwar Cycle, and therefore had to create the game world of Ramar. Although it is not a sequel, Betrayal in Antara uses an updated version of Betrayal at Krondor's game engine.