Bite the Bullet (video game)
| Bite the Bullet | |
|---|---|
| Developer(s) | Mega Cat Studios | 
| Publisher(s) | Graffiti Games | 
| Director(s) | James Deighan | 
| Producer(s) | Nick Mann | 
| Designer(s) | Nate Flynn | 
| Composer(s) | Mitch Foster | 
| Engine | Unity | 
| Platform(s) | |
| Release | Linux, macOS, Windows, Switch August 13, 2020 Xbox One August 14, 2020 PS4 February 24, 2021 | 
| Genre(s) | Role-playing, roguelite | 
| Mode(s) | Single-player, multiplayer | 
Bite the Bullet is a role-playing roguelite shooter developed by Mega Cat Studios. It was released for Linux, macOS, Microsoft Windows, Nintendo Switch, and Xbox One in August 2020, and PlayStation 4 on February 24, 2021. The game is a run, gun, and eat, and features arcade-inspired run and gun action combined with various eating mechanics. Bite the Bullet received mixed reviews from critics.