BlazBlue: Calamity Trigger

BlazBlue: Calamity Trigger
The official arcade flyer for BlazBlue: Calamity Trigger, featuring (clockwise from the left) Ragna, Noel and Jin
Developer(s)Arc System Works
Publisher(s)
Director(s)Toshimichi Mori
Producer(s)Toshimichi Mori
Designer(s)Hiroaki Masuzawa
Programmer(s)Takumi Iguchi
Ryuji Okamoto
Artist(s)Toshimichi Mori
Yūki Katō
Writer(s)
Composer(s)Daisuke Ishiwatari
SeriesBlazBlue
Platform(s)Arcade, PlayStation 3, PlayStation Portable, Xbox 360, Microsoft Windows
ReleaseArcade
  • JP: November 19, 2008
  • NA: November 20, 2008
PlayStation 3, Xbox 360
  • JP: June 25, 2009
  • NA: June 30, 2009
  • EU: April 2, 2010
PlayStation Portable
  • JP: February 25, 2010
  • NA: March 9, 2010
  • EU: September 9, 2010
Microsoft Windows
  • JP: August 26, 2010
  • EU: August 20, 2010
  • NA: September 02, 2010
Windows Store
  • WW: October 1, 2013
Steam
  • WW: February 13, 2014
Genre(s)Fighting game
Mode(s)Single-player, multiplayer
Arcade systemTaito Type X2

BlazBlue: Calamity Trigger (ブレイブルー カラミティ・トリガー) is a 2D fighting game developed by Arc System Works. The game's name is a combination of the words "blaze" and "blue" when the title is rendered in rōmaji, and of the words "brave" and "blue" when rendered in katakana. As Japanese people usually follow the katakana rendering, the Japanese pronunciation is made similar to the word "bray", entirely omitting the "z" sound. The game was released for the arcade in 2008, and for the PlayStation 3, Xbox 360, and Microsoft Windows. A port for the PlayStation Portable, titled BlazBlue: Calamity Trigger Portable, was released in 2010. It was the first game of the main series.