Blood Omen: Legacy of Kain

Blood Omen: Legacy of Kain
Developer(s)Silicon Knights
Publisher(s)Crystal Dynamics
Director(s)Denis Dyack
Producer(s)Rick Goertz
Lyle Hall
Joshua Marks
Designer(s)Seth Carus
Armando Marini
Ken McCulloch
Programmer(s)Denis Dyack
Clint Lipczynski
Andrew Summerfield
Artist(s)Darren Cranford
Kevin Gordon
Ken McCulloch
Writer(s)Denis Dyack
Ken McCulloch
Composer(s)Steve Henifin
SeriesLegacy of Kain
Platform(s)PlayStation
Windows
Evercade
ReleasePlayStation
  • NA: November 1, 1996
  • EU: March 1997
Windows
  • NA: September 3, 1997
  • EU: 1997
Genre(s)Action-adventure
Mode(s)Single-player

Blood Omen: Legacy of Kain is a 1996 action-adventure video game developed by Silicon Knights and published by Crystal Dynamics for the PlayStation. A Windows port developed by Semi Logic Entertainments was released by Activision under license from Crystal Dynamics in 1997, which was re-released digitally via GOG.com in 2021. The game is the first title in the Legacy of Kain series.

In Blood Omen, the player follows Kain, a slain nobleman newly resurrected as a vampire. Seeking revenge against his murderers and a cure to his vampiric curse, Kain is tasked with traversing the fictional land of Nosgoth and slaughtering the Circle of Nine, a corrupt oligarchy of godlike sorcerers, but slowly begins to forsake humanity and view his transformation as a blessing.

Silicon Knights intended Blood Omen to be "a game which adults would want to play", intending to evolve the action role-playing genre and bring artistic cinema to video game consoles. Reviewers praised its scope and storytelling, but criticized its lengthy loading times. After its release, a dispute arose concerning ownership of its intellectual property rights, after which Crystal Dynamics retained the rights of the series and developed a sequel, Legacy of Kain: Soul Reaver.