Brazil R/S

< Brazil R
Brazil R/S
Developer(s)SplutterFish LLC
Initial release1.0 / September 3, 2002 (2002-09-03)
Final release
2.0 / November 29, 2007 (2007-11-29)
Preview release
3.0 beta / August 9, 2011 (2011-08-09)
TypeRendering system
LicenseProprietary
Websitewww.splutterfish.com
PowerVR Brazil SDK
Developer(s)Imagination Technologies
Final release
1.1
PlatformOpenRL
TypeRendering system
LicenseProprietary
Websitewww.caustic.com

Brazil Rendering System was a proprietary commercial plugin for 3D Studio Max, Autodesk VIZ and Rhinoceros 3D. Steve Blackmon and Scott Kirvan started developing Brazil R/S while working as the R&D team of Blur Studio, and formed the company SplutterFish to sell and market Brazil. It was capable of photorealistic rendering using fast ray tracing and global illumination.

It was used by computer graphics artists to generate content for print, online content, broadcast solutions and feature films. Some major examples are Star Wars: Episode III – Revenge of the Sith, Sin City, Superman Returns and The Incredibles.

Imagination Technologies announced Brazil's end-of-life, effective May 14, 2012.