Brink (video game)
| Brink | |
|---|---|
| Developer(s) | Splash Damage |
| Publisher(s) | Bethesda Softworks |
| Director(s) |
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| Producer(s) |
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| Designer(s) |
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| Programmer(s) | Arnout van Meer |
| Artist(s) | Olivier Leonardi |
| Writer(s) | Ed Stern |
| Engine | id Tech 4 |
| Platform(s) | |
| Release | |
| Genre(s) | First-person shooter |
| Mode(s) | |
Brink (stylised as BRINK) is a first-person shooter video game developed by Splash Damage and published by Bethesda Softworks for Microsoft Windows, PlayStation 3 and Xbox 360 in May 2011. In Brink, two factions, Resistance and Security, battle in a once-utopian city called The Ark, a floating city above the waters of a flooded Earth.
Brink has Steamworks integration, including Valve Anti-Cheat. It runs on id Tech 4 and has an updated rendering framework with improved support for multiple CPU cores. Brink is a first-person shooter with a strong focus on parkour-style movement. Online multiplayer servers hold up to 16 players; players can play cooperatively or competitively, or against artificially-intelligent bots.
The game received mixed reviews but was commercially successful. As of 2012, Brink had sold over 2.5 million units and generated around $120–140 million in revenue. The PC version of Brink became free-to-play on 22 August 2017.