Buriki One
| Buriki One: World Grapple Tournament '99 in Tokyo | |
|---|---|
Arcade flyer featuring Gai Tendo | |
| Developer(s) | SNK |
| Publisher(s) | SNK |
| Director(s) | Takashi Tsukamoto |
| Platform(s) | Arcade |
| Release |
|
| Genre(s) | Fighting |
| Mode(s) | Single-player, multiplayer |
| Arcade system | Hyper Neo Geo 64 |
Buriki One: World Grapple Tournament '99 in Tokyo, otherwise known simply as Buriki One (Japanese: 武力 ONE), is a 1999 fighting game developed and published by SNK for arcades. It is the seventh and final game developed for SNK's short-lived Hyper Neo Geo 64 hardware and like most games released for the platform, it has never been officially ported to home consoles. The game features 12 martial artists, all released exclusively for the game with the exception of Ryo Sakazaki, a guest character originating from SNK's franchise Art of Fighting. The gameplay involves a realistic design than the ones explored in previous IPs created by the company; this modification resulted in the game featuring struggles and grabs similar to wrestling games, without super moves like projectiles. The story involves a tournament from 1999 in Tokyo where the twelve characters compete to decide who has the best martial art skills.
Buriki One was primarily designed by Hiroaki Hashimoto, who worked as motion capture artist and created most of the fighters while studying martial arts. The inclusion of Ryo Sakazaki in an older version of himself than the one seen in Art of Fighting was Hashimoto's own idea in order to make him more fearsome based on his personal taste. Although the game was never released in Western regions, several game journalists have regarded the gameplay as one of SNK's most unique works for being so different from their previous IPs. The characters of Gai Tendo and Silber have also been featured as guest characters in SNK's fighting game The King of Fighters XI, while Ryo's older persona has also been featured in other SNK's titles as a stronger alter ego.