Call of Duty 3
| Call of Duty 3 | |
|---|---|
| Packaging artwork released for all territories | |
| Developer(s) | Treyarch | 
| Publisher(s) | Activision | 
| Director(s) | Richard Farrelly | 
| Producer(s) | 
 | 
| Artist(s) | 
 | 
| Writer(s) | Marc Guggenheim | 
| Composer(s) | Joel Goldsmith | 
| Series | Call of Duty | 
| Engine | Treyarch NGL | 
| Platform(s) | |
| Release | PlayStation 2, Xbox & Xbox 360 Wii & PlayStation 3 | 
| Genre(s) | First-person shooter | 
| Mode(s) | |
Call of Duty 3 is a 2006 first-person shooter game developed by Treyarch and published by Activision. It is the third major installment in the Call of Duty series. It was released for PlayStation 2, Xbox, Xbox 360, PlayStation 3 and Wii. It was a launch title for the PlayStation 3 and Wii in North America, Europe and Australia. It is also the only major installment to not release on PC.
The game received positive reviews on release and received several awards and nominations. Retrospective assessments have been more negative, with critics criticizing the game for lacking in innovation following its predecessors, although some noted the game featured elements that would be incorporated into later games in the series. Call of Duty 3 has placed low in lists ranking the series' games.
As of 2025, Call of Duty 3 remains the only title with officially active multiplayer servers on the PlayStation 2. Although connecting requires the use of custom DNS settings, the servers are still maintained and functional. On the original Xbox, Call of Duty 3 is playable online on Insignia, a revival server restoring online functionality to original Xbox Live capable games.