Cannon Fodder (video game)
| Cannon Fodder | |
|---|---|
| Amiga cover art | |
| Developer(s) | Sensible Software | 
| Publisher(s) | Virgin Interactive Entertainment | 
| Designer(s) | Jon Hare | 
| Programmer(s) | Jools Jameson | 
| Artist(s) | Stoo Cambridge | 
| Composer(s) | Richard Joseph Allister Brimble (SNES, Mega Drive, Jaguar) | 
| Series | Cannon Fodder | 
| Engine | Sensible Soccer (modified) | 
| Platform(s) | Amiga, Amiga CD32, Atari ST, MS-DOS, Acorn Archimedes, 3DO, Atari Jaguar, Mega Drive, SNES, Game Boy Color | 
| Release | December 3, 1993: Amiga 1994: SNES January 1995: Mega Drive 1995: Jaguar, 3DO Game Boy Color | 
| Genre(s) | Shoot 'em up | 
| Mode(s) | Single-player | 
Cannon Fodder is a shoot 'em up developed by Sensible Software and published by Virgin Interactive Entertainment for the Amiga in 1993. Virgin ported the game to MS-DOS, the Atari ST and the Acorn Archimedes, as well as the Atari Jaguar, Mega Drive, SNES and 3DO. The game is military-themed and based on shooting action with squad-based tactics. The player directs troops through numerous missions, battling enemy infantry, vehicles and installations.
Cannon Fodder has a darkly humorous tone which commentators variously praised and condemned. Its creators intended it to convey an anti-war message, which some reviewers recognised, but the Daily Star and a number of public figures derided the game. Other reviewers highly praised the game, which widely achieved scores of over 90% in Amiga magazines. Amiga Action awarded it an unprecedented score, calling it the best game of the year.