Champion Boxing
| Champion Boxing | |
|---|---|
North American arcade flyer | |
| Developer(s) | Sega |
| Publisher(s) | Sega |
| Designer(s) | Yoji Ishii |
| Programmer(s) | Yu Suzuki |
| Artist(s) | Rieko Kodama |
| Platform(s) | SG-1000, Arcade, MSX |
| Release | SG-1000Arcade |
| Genre(s) | Sports, fighting |
| Mode(s) | Single-player, multiplayer |
Champion Boxing (チャンピオンボクシング, "Boxing Champion") is a 1984 boxing sports video game developed and published by Sega for the SG-1000, and later ported to the arcades, only in Japan and Europe. It was Sega-AM2 founder and leader Yu Suzuki's debut creation, as well as that of Rieko Kodama. In 1985, a successor of Champion Boxing titled Champion Pro Wrestling was released in the arcades, and ported to the SG-1000 and the MSX home computer the same year. However, this is a professional wrestling game instead of a boxing game.