Chivalry: Medieval Warfare
| Chivalry: Medieval Warfare | |
|---|---|
| Developer(s) | Torn Banner Studios | 
| Publisher(s) | 
  | 
| Director(s) | Steve Piggott | 
| Producer(s) | Steve Piggott | 
| Designer(s) | 
  | 
| Programmer(s) | Michael Bao | 
| Artist(s) | 
  | 
| Composer(s) | Ryan Patrick Buckley | 
| Engine | Unreal Engine 3 | 
| Platform(s) | |
| Release | 
  | 
| Genre(s) | Hack and slash | 
| Mode(s) | Multiplayer | 
Chivalry: Medieval Warfare is a multiplayer-focused hack and slash video game developed by Torn Banner Studios as their first commercial title. It was released on October 16, 2012, for Windows. The game is set in a fictional setting. The developers had confirmed that the game would be PC exclusive initially, but in October 2014, they confirmed that the game would be coming to PlayStation 3 and Xbox 360 in December 2014.
The game received generally positive reviews upon release. A standalone expansion pack called Chivalry: Deadliest Warrior was released on November 14, 2013, as a tie-in for the television series Deadliest Warrior. A sequel, Chivalry 2, was released in 2021.