City of Brass (video game)
| City of Brass | |
|---|---|
| Developer(s) | Uppercut Games |
| Publisher(s) | Uppercut Games |
| Designer(s) | Ed Orman |
| Artist(s) | Andrew James |
| Engine | Unreal Engine 4 |
| Platform(s) | PlayStation 4, Windows, Xbox One, Nintendo Switch |
| Release | PS4, Windows, Xbox One May 4, 2018 Switch February 8, 2019 |
| Genre(s) | Dungeon crawl |
| Mode(s) | Single-player |
City of Brass is a single-player first-person dungeon crawl video game, set in a procedurally generated, Arabian Nights-themed city of interconnecting corridors, courtyards and rooms. Players assume the role of a thief, fighting to reach a treasure hidden in the heart of a mythical city filled with traps and enemies. It was developed by Australian independent video game studio Uppercut Games and was announced on 6 July 2017 as being in development for Microsoft Windows, PlayStation 4, and Xbox One. The Windows version was released on Steam via its Early Access program on 18 September 2017.