Colony Wars: Red Sun
| Colony Wars: Red Sun | |
|---|---|
| European cover art of Colony Wars: Red Sun | |
| Developer(s) | Psygnosis | 
| Publisher(s) | |
| Producer(s) | Dave Semmens | 
| Designer(s) | Simon Stratford Jody Cobb Scott Naylor | 
| Programmer(s) | Mike Chilton (lead) Graeme Baird Simon Booth Julian Gold | 
| Artist(s) | Ben Devereau Chris Hogg | 
| Composer(s) | Gary McKill | 
| Platform(s) | PlayStation | 
| Release | |
| Genre(s) | Space combat simulator | 
| Mode(s) | Single-player | 
Colony Wars: Red Sun (called Colony Wars III: Red Sun in North America) is a 2000 space combat simulator video game developed by Psygnosis and published by Sony Computer Entertainment for the PlayStation. Midway Games released it in North America. It is a sequel to Colony Wars in 1997 and Colony Wars: Vengeance in 1998. Instead of being a starfighter pilot for the League of Free Worlds or the Colonial Navy, the player now assumes the role of a civilian miner-turned-mercenary.
The game was originally set for release in North America by Psygnosis in March 2000, before it was delayed a few times, once to early April, then to late April or early May, and then to June 1 after being picked up by Midway Games.