Comix Zone

Comix Zone
North American Genesis box art
Developer(s)Sega Technical Institute
Publisher(s)Sega
Designer(s)Peter Morawiec
Programmer(s)Adrian Stephens
Writer(s)Peter Morawiec
Composer(s)Howard Drossin
Platform(s)Genesis, Windows, Game Boy Advance
Release
July 1995
  • Sega Genesis
    • NA: July 1995
    • JP: September 1, 1995
    • EU: September 1995
    Windows
    • NA: November 13, 1995
    • EU: March 1996
    Game Boy Advance
    • EU: September 11, 2002
Genre(s)Beat 'em up
Mode(s)Single-player

Comix Zone is a 1995 beat 'em up game developed by Sega Technical Institute and published by Sega for the Sega Genesis. Set within the panels of a comic book, it follows the comic writer/artist Sketch Turner as he attempts to escape the pages of his own work. The game sees players traversing six levels, each with multiple branching pathways, where they must defeat enemies and solve puzzles in order to progress.

Conceived by Sega Techinical Institute programmer Peter Morawiec, the concept for the game was originally shown off in a 1992 demo video, entitled Joe Pencil Trapped In The Comix Zone, to Sega. The concept was greenlit and development began on the game. After a few delays in its release in order to implement more features, the game was released in July of 1995 in North America and in September that same year everywhere else. Comix Zone received a mainly positive critical reception, although critique was given to certain elements such as perceived high difficulty.