Command & Conquer: Red Alert 2
| Command & Conquer: Red Alert 2 | |
|---|---|
| Developer(s) | Westwood Pacific | 
| Publisher(s) | EA Games | 
| Designer(s) | Dustin Browder John Hight Brett W. Sperry | 
| Programmer(s) | Henry Yu | 
| Artist(s) | Chris Ashton | 
| Composer(s) | Frank Klepacki | 
| Series | Command & Conquer: Red Alert | 
| Platform(s) | Microsoft Windows | 
| Release | |
| Genre(s) | Real-time strategy | 
| Mode(s) | Single-player, multiplayer | 
Command & Conquer: Red Alert 2 is a real-time strategy video game released for Microsoft Windows on October 25, 2000, as the follow-up to Command & Conquer: Red Alert. Red Alert 2 picks up after the Allied campaign of the first game. Its expansion pack is Command & Conquer: Yuri's Revenge, released a year later in 2001. Red Alert 2 was principally developed by Westwood Pacific in collaboration with Westwood Studios.
Command and Conquer: Red Alert 2 contains two playable factions, the Soviets and the Allies, which both previously appeared in Command & Conquer: Red Alert. The single-player campaign is structured in an alternate-ending mode instead of a progressive story mode. Like its predecessor, Red Alert 2 features a large amount of full-motion video cutscenes between missions and during gameplay, with an ensemble cast including Ray Wise, Udo Kier, Kari Wuhrer, and Barry Corbin.
Red Alert 2 was a commercial and critical success, receiving a rating of 86% from GameRankings. It released with a collector's edition. A sequel, Command & Conquer: Red Alert 3, was released in 2008.