Cook, Serve, Delicious!
| Cook, Serve, Delicious! | |
|---|---|
Steam artwork  | |
| Developer(s) | Vertigo Gaming | 
| Publisher(s) | Vertigo Gaming | 
| Director(s) | David Galindo | 
| Artist(s) | Sarah Gross | 
| Composer(s) | Jonathan Geer | 
| Engine | GameMaker Studio | 
| Platform(s) | Windows, OS X, Linux, iOS, Android | 
| Release | 
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| Genre(s) | Simulation | 
| Mode(s) | Single-player, multiplayer | 
Cook, Serve, Delicious! is a restaurant simulation video game released in 2012, developed and published by Vertigo Gaming. The player controls the menu and running of a restaurant, with in-game currency being awarded by correctly filling customer orders. Directed by David Galindo, it featured art by Sara Gross and music from Jonathan Geer. The game was released on 5 October 2012, for PC, and for Steam after a period on Steam Greenlight from 8 October 2013. It was later ported to iOS and Android. Cook, Serve, Delicious! drew inspiration from the 1999 video game Ore no Ryouri.
The game spawned two sequels: Cook, Serve, Delicious! 2 in 2017 and Cook, Serve, Delicious! 3 in 2020; and a spin-off titled Cook Serve Forever, which has yet to be fully released as of 2025. A remaster of the game, subtitled Re-Mustard, is in development.