Cranston Manor
| Cranston Manor | |
|---|---|
| Developer(s) | On-Line Systems |
| Publisher(s) | On-Line Systems |
| Designer(s) | Larry Ledden Harold DeWitz Ken Williams |
| Series | Hi-Res Adventures |
| Engine | ADL |
| Platform(s) | Apple II, FM-7, PC-88, PC-98 |
| Release |
|
| Genre(s) | Graphic adventure |
| Mode(s) | Single-player |
Cranston Manor is a graphic adventure published for the Apple II by On-Line Systems in 1981 and is Hi-Res Adventure #3. The player must invade a mansion that was occupied by a millionaire and steal the sixteen treasures that are inside of it. The game allows players to switch between graphics-based and text-based gameplay.
Cranston Manor is based on Larry Ledden's text adventure The Cranston Manor Adventure. The graphical version was programmed by Ledden, Ken Williams, and Harold DeWitz.