DXVK
| DXVK | |
|---|---|
| Original author(s) | Philip Rebohle | 
| Developer(s) | DXVK Project | 
| Initial release | 14 January 2018 | 
| Stable release | 2.6.2
   / 10 June 2025 | 
| Repository | DXVK on GitHub | 
| Written in | C++ | 
| Operating system | OS Independent | 
| Platform | x86, x86-64 | 
| License | zlib License | 
| Website | github | 
DXVK is an open-source translation layer which converts Direct3D 8/9/10/11 calls to Vulkan. It is used by Proton/Steam for Linux, by Intel Windows drivers, VirtualBox 7.0, and it can be used to run Direct3D-based games under Windows using Vulkan. DXVK has been confirmed to support over 80% of Direct3D Windows games "near flawlessly".