Ghouls 'n Ghosts

Ghouls 'n Ghosts
Arcade flyer
Developer(s)Capcom
Sega (Genesis, Master System)
Arc System Works (Master System)
Software Creations (western home computers)
NEC Avenue (SuperGrafx)
Publisher(s)Capcom
Sega (Genesis, Master System)
U.S. Gold (western home computers)
NEC Avenue (SuperGrafx)
Designer(s)Tokuro Fujiwara
Shinichi Yoshimoto
Hisashi Yamamoto
Programmer(s)Hiroshi Koike
Masatsugu Shinohara
Shinichi Ueyama
Composer(s)Tamayo Kawamoto
Tim Follin (western home computer versions)
SeriesGhosts 'n Goblins
Platform(s)Arcade, Amiga, Amstrad CPC, Android, Atari ST, Commodore 64, CP System, iOS, PC Engine SuperGrafx, PlayStation, PlayStation 2, Master System, Sega Genesis, Saturn, X68000, Virtual Console, ZX Spectrum
Release
October 5, 1988
  • Arcade
    • JP: October 5, 1988
    • WW: December 1988
    Mega Drive/Genesis
    • JP: August 3, 1989
    • NA: October 1989
    • EU: November 1990
    Amiga, Atari ST, C64, Spectrum, Amstrad
    PC Engine SuperGrafx
    • JP: July 27, 1990
    Master System
    • NA: January 1991
    • EU: April 1991
    X68000
Genre(s)Platform
Mode(s)Single-player, multiplayer
Arcade systemCP System

Ghouls 'n Ghosts, known as Dai Makaimura in Japan, is a 1988 platform video game developed and published by Capcom for arcades. It is the sequel to Ghosts 'n Goblins and the second game in the Ghosts 'n Goblins series.

It was a commercial success, becoming the eighth highest-grossing arcade game of 1989 in Japan. It was also critically acclaimed, with the Sega Genesis version winning four awards from Electronic Gaming Monthly in 1989, including Best Game of the Year.