Darkest Dungeon

Darkest Dungeon
Developer(s)Red Hook Studios
Publisher(s)Red Hook Studios
Director(s)Chris Bourassa
Producer(s)Tyler Sigman
Designer(s)Tyler Sigman
Programmer(s)
  • Keir Miron
  • Pierre Tardif
  • Kelvin McDowell
Artist(s)
  • Chris Bourassa
  • Brooks Gordon
Composer(s)Stuart Chatwood
Platform(s)
Release
January 19, 2016
    • Windows, OS X
    • January 19, 2016
    • Linux
    • April 26, 2016
    • PlayStation 4, PS Vita
    • September 27, 2016
    • iPadOS
    • August 24, 2017
    • Nintendo Switch
    • January 18, 2018
    • Xbox One
    • February 28, 2018
Genre(s)Role-playing, roguelike
Mode(s)Single-player

Darkest Dungeon is a roguelike role-playing video game developed and published by Red Hook Studios. The game was first released for Microsoft Windows and OS X in January 2016, which followed a year-long early access development period. Later that year, it was released for PlayStation 4, PlayStation Vita, and Linux, with a port for iOS being released in 2017, and ports for Nintendo Switch and Xbox One being released by 2018.

Darkest Dungeon has the player manage a roster of heroes to explore dungeons below a gothic mansion the player has inherited. Played out in a mix of real-time movement and turn-based combat, a core feature of Darkest Dungeon is the stress level of each hero that increases with further exploration and combat; a character sustaining a high-stress level may gain afflictions that will hamper, or possibly enhance, their performance as an explorer. The Stress Symbol, or Iron Crown, a crescent with five inward-facing spikes, is also in the game's logo.

The game received positive reviews from critics, garnering several award nominations, and went on to sell over two million copies. A sequel, Darkest Dungeon II, was released in May 2023 and a board game adaptation is also in development.