Deathsmiles II
| Deathsmiles II | |
|---|---|
| Developer(s) | Cave |
| Publisher(s) | Cave |
| Director(s) | Junya Inoue |
| Producer(s) | Kenichi Takano |
| Designer(s) | Atsushi Aburano Akira Wakabayashi Hiroyuki Tanaka Hideki Nomura |
| Programmer(s) | Takashi Ichimura |
| Artist(s) | Junya Inoue |
| Composer(s) | Manabu Namiki Noriyuki Kamikura Yoshimi Kudo Motoi Sakuraba |
| Series | Deathsmiles |
| Platform(s) | |
| Release | Arcade
|
| Genre(s) | Bullet hell |
| Mode(s) | Single-player, multiplayer |
Deathsmiles II: Makai no Merry Christmas is a bullet hell game by Cave, released in 2009. It is the third Cave shoot 'em up to be played using a horizontally-oriented monitor (preceded by Progear and the original Deathsmiles). Deathsmiles II is also the first CAVE arcade game to use polygons instead of their traditional sprites for graphics. A compilation of Deathsmiles I and Deathsmiles II was released on PlayStation 4, Xbox One, and Nintendo Switch in Japan in December 2021 and later for Microsoft Windows in June 2022.