Deep Duck Trouble Starring Donald Duck
| Deep Duck Trouble Starring Donald Duck | |
|---|---|
| North American and European cover art | |
| Developer(s) | Aspect | 
| Publisher(s) | Sega | 
| Composer(s) | Saori Kobayashi | 
| Platform(s) | Master System, Game Gear | 
| Release | Game Gear Master System 
 | 
| Genre(s) | Platform | 
| Mode(s) | Single-player | 
Deep Duck Trouble Starring Donald Duck is a 1993 platform game developed by Aspect and published by Sega for the Game Gear and Master System. Players control Donald Duck on his journey to rescue his uncle, Scrooge McDuck, from a mysterious curse that has made him inflate like a balloon.
The gameplay consists of the player going through five linear side-scrolling levels, each broken into two parts, with the goal is to reach a treasure at the end. Many of the gameplay mechanics have similarities to previous licensed Disney video games.