Deja Vu II: Lost in Las Vegas

Deja Vu II: Lost in Las Vegas
Amiga box cover
Developer(s)ICOM Simulations
Publisher(s)Mindscape
Composer(s)Koji Nishikawa, Masaomi Miura (GBC)
EngineMacVenture
Platform(s)Apple IIGS, Macintosh, Atari ST, Commodore Amiga, Game Boy Color, PC, Pocket PC
Release1988 (Mac)
1989 (Amiga, ST, GS)
1990 (MS-DOS)
1999 (GBC)
Genre(s)Adventure
Mode(s)Single-player

Deja Vu II: Lost in Las Vegas is a point-and-click adventure game, the sequel to Deja Vu: A Nightmare Comes True, set in the world of 1940s hardboiled detective novels and movies. It was the last game in the MacVenture series by ICOM Simulations. It was first released in 1988 for Macintosh and was later ported to several other platforms.

A port for the Nintendo Entertainment System was advertised in an issue of Nintendo Power in 1993, but was cancelled mid-development, possibly due to it being released after the NES's lifespan had ended. The game was released for the Game Boy Color as part of Deja Vu I & II: The Casebooks of Ace Harding in 1999. Like its predecessor, elements were censored in this version, such as replacing the game over screen depicting a gun wielding Grim Reaper with a gravestone. However, some scenes, including the ending, were expanded upon with more detail.