Disciples: Sacred Lands
| Disciples: Sacred Lands | |
|---|---|
| Developer(s) | Strategy First | 
| Publisher(s) | GT Interactive | 
| Director(s) | Stéphane Rainville | 
| Producer(s) | Prokopios Sotos | 
| Designer(s) | Danny Bélanger | 
| Programmer(s) | Dominic Mathieu | 
| Artist(s) | Benoit Carrière | 
| Composer(s) | Sébastien Thifault | 
| Platform(s) | Windows | 
| Release | 
 | 
| Genre(s) | Turn-based strategy | 
| Mode(s) | Single-player, multiplayer | 
Disciples: Sacred Lands is a turn-based strategy game published by Strategy First in 1999. Set in a fantasy world known as the Sacred Lands, it depicts a battle for dominance between the races of the world of Nevendaar. In 2001, an expanded version of the game was released titled Disciples: Sacred Lands - Gold Edition, which added 25 new scenarios.