DoDonPachi

DoDonPachi
Developer(s)Cave
SPS (PlayStation)
Publisher(s)Atlus
Producer(s)Kenichi Takano
Designer(s)Akira Wakabayashi
Hiroyuki Tanaka
Junya Inoue
Naoki Ogiwara
Riichiro Nitta
Programmer(s)Makoto Watanabe
Satoshi Kōyama
Takashi Ichimura
Tsuneki Ikeda
SeriesDonPachi
Platform(s)Arcade, EZweb, i-mode, PlayStation, PlayStation Network, Saturn
Release
  • JP: 5 February 1997
Genre(s)Bullet hell
Mode(s)Single-player, multiplayer
Arcade systemCAVE 68000

DoDonPachi is a vertically scrolling bullet hell video game developed by Cave and published by Atlus in 1997. It was the second game developed by Cave, and the sixth on Cave's first-generation arcade hardware. As with its predecessor DonPachi, the title is both a Japanese term for expressing the sound of gunfire, and a term that relates to bees (here it means "angry leader bee").

DoDonPachi II was released in 2001 from a different developer. Cave developed its own sequel, released in 2002, DoDonPachi DaiOuJou.