Donkey Kong Country 2

Donkey Kong Country 2: Diddy's Kong Quest
North American SNES box art
Developer(s)Rare
Publisher(s)Nintendo
Director(s)Tim Stamper
Producer(s)Gregg Mayles
Designer(s)Gregg Mayles
Andrew Collard
Programmer(s)Chris Sutherland
Artist(s)
  • Steve Mayles
  • Mark Stevenson
  • Adrian Smith
Writer(s)Gregg Mayles
Leigh Loveday
Composer(s)David Wise
SeriesDonkey Kong
Platform(s)Super NES
Game Boy Advance
Release
21 November 1995
  • SNES
    • JP: 21 November 1995
    • NA: 4 December 1995
    • EU: 14 December 1995
    Game Boy Advance
    • PAL: 25 June 2004
    • JP: 1 July 2004
    • NA: 15 November 2004
Genre(s)Platform
Mode(s)Single-player, multiplayer

Donkey Kong Country 2: Diddy's Kong Quest is a 1995 platform video game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released on 21 November 1995 in Japan, 4 December in North America, and 14 December in Europe. It is the second installment of the Donkey Kong Country series and the sequel to Donkey Kong Country (1994).

Players control Diddy Kong and his girlfriend Dixie Kong, who must rescue Donkey Kong after he is kidnapped by King K. Rool. The game is set on Crocodile Isle, with eight worlds of varying environments, totaling 52 levels. The game uses the same Silicon Graphics (SGI) technology from the original, which features the use of pre-rendered 3D imagery.

Diddy's Kong Quest received acclaim and is regarded as one of the greatest 2D platformers made. Praise was directed at its graphics, gameplay, and soundtrack. It was the second best-selling game of 1995, and the sixth best-selling game on the SNES.

It was re-released for the Game Boy Advance (GBA) in 2004. The game was made available for download on the Virtual Console for the Wii and Wii U in 2007 and 2015, respectively. It was followed by Donkey Kong Country 3: Dixie Kong's Double Trouble! in 1996.