Donkey Kong Jr.

Donkey Kong Jr.
North American arcade flier
Developer(s)
Publisher(s)Nintendo
Director(s)Shigeru Miyamoto
Producer(s)Gunpei Yokoi
Artist(s)Shigeru Miyamoto
Yoshio Sakamoto
Composer(s)Yukio Kaneoka
Series
Platform(s)
Release
    • JP/NA: August 1982
    • EU: November 16, 1982
  • List of re-releases
    • Famicom/NES:
      • JP: July 15, 1983
      • NA: June 1986
      • EU: June 15, 1987
    • Famicom Disk System:
      • JP: July 19, 1988
    • e-Reader:
      • NA: September 16, 2002
Genre(s)Platform
Mode(s)Single-player, multiplayer

Donkey Kong Jr. is a 1982 platform video game developed and published by Nintendo for arcades. It is the sequel to Donkey Kong, but with the roles reversed compared to its predecessor: Mario is now the villain and Donkey Kong Jr. is trying to save his kidnapped father. It first released in arcades and, over the course of the decade, was released for a variety of home platforms. The game's title is written out as Donkey Kong Junior in the North American arcade version and various conversions to non-Nintendo systems.

The game was principally designed by Shigeru Miyamoto and his coworker and the company's chief engineer Gunpei Yokoi. Miyamoto also created the graphics for the title along with Yoshio Sakamoto. As with its predecessor, the music for the game was composed by Yukio Kaneoka.