Dragon Quest Heroes: Rocket Slime

Dragon Quest Heroes: Rocket Slime
Developer(s)Tose
Publisher(s)Square Enix
Director(s)Takumi Hosoyama
Producer(s)Yoshiki Watabe
Designer(s)Shinnosuke Yamada
Programmer(s)Yasutaka Tokida
Artist(s)Akira Toriyama
Composer(s)Koichi Sugiyama
Series
Platform(s)Nintendo DS
Release
  • JP: December 1, 2005
  • NA: September 19, 2006
Genre(s)Action-adventure
Mode(s)Single-player, multiplayer

Dragon Quest Heroes: Rocket Slime is an action-adventure game developed by Tose and published by Square Enix for the Nintendo DS handheld video game console. It is the sequel to Slime Mori Mori Dragon Quest: Shōgeki no Shippo Dan for the Game Boy Advance. It was first released in Japan, and later in North America. It is a spin-off of the Dragon Quest series.

Rocket Slime stars the common enemy and mascot of the series, a Slime, this one in particular being named Rocket (Surarin in the Japanese version). Rocket lives in a town called Boingburg, inhabited by other Slimes, each one being a type of Slime species found in the series. There are no humans in Rocket Slime; instead, its world is inhabited by Slimes and other enemies from the series. It features two forms of gameplay; the first being an overhead style, where the player maneuvers Rocket around a variety of stages, and another where the Schleiman Tank must do battle against an opposing tank, firing ammunition found throughout the first portion of the game.