Driveclub
| Driveclub | |
|---|---|
Official box art featuring a Marussia B2 | |
| Developer(s) | Evolution Studios |
| Publisher(s) | Sony Computer Entertainment |
| Director(s) | Paul Rustchynsky Col Rodgers |
| Producer(s) | Nadia Ankrah |
| Designer(s) | Simon Barlow |
| Programmer(s) | Kieran D'Archambaud Scott Kirkland |
| Artist(s) | Alex Perkins |
| Composer(s) | Hybrid |
| Platform(s) | PlayStation 4 |
| Release | |
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer |
Driveclub is a 2014 racing video game developed by Evolution Studios and published by Sony Computer Entertainment for the PlayStation 4. It was announced during the PlayStation 4 press conference on 20 February 2013, and, after several delays, was released worldwide in October 2014.
Driveclub is a racing game in which players compete in racing events around the world in a variety of different fashions. Players can compete in clubs with other players, earning a reputation as one of the best clubs, and levelling up to unlock better items. Another game mode is tour, essentially a campaign mode. Players can compete in standard races, as well as time trials, by drifting events, and championship tournaments, with a variety of routes located in places around the world. Players may customize their car, their club, or their driver, and may complete optional challenges during events. The game also features a dynamic weather system and a day-night cycle, available via a post-launch update.
Driveclub was released to a fairly mixed critical reception. Critics praised the photorealistic visuals, sound design, and the controls, but criticized the online playability, the inconsistent AI and a lack of gameplay variety. As of July 2015, the game has reached 2 million copies sold, becoming one of the best-selling PlayStation 4 video games.
The online servers for Driveclub were shut down on 31 March 2020 and the game was made unavailable for purchase.