DuckTales: Remastered
| DuckTales: Remastered | |
|---|---|
| Digital artwork | |
| Developer(s) | WayForward Technologies | 
| Publisher(s) | Capcom | 
| Director(s) | Austin Ivansmith Matt Bozon | 
| Producer(s) | Rey Jimenez | 
| Programmer(s) | Yossi Horowitz | 
| Artist(s) | Tim Curry | 
| Composer(s) | Jake Kaufman Hiroshige Tonomura | 
| Platform(s) | PlayStation 3, Wii U, Windows, Xbox 360, Android, iOS, Windows Phone | 
| Release | |
| Genre(s) | Platformer, Metroidvania | 
| Mode(s) | Single-player | 
DuckTales: Remastered is a 2013 platform video game developed by WayForward Technologies and published by Capcom. It is a high-definition remake of DuckTales (1989), and was released for the PlayStation 3, Wii U and Windows in August 2013, Xbox 360 in September 2013, and Android, iOS and Windows Phone in April 2015.
The game features a 2.5D presentation with 2D hand-drawn character sprites and 3D modeled levels. Like the original version, the game focuses on Scrooge McDuck traveling across the world in search of five treasures to increase his fortune. Development of Remastered began in 2011, with enhancements being made to the original game's graphics, audio, and bosses. The story content was expanded, and full voice acting was added, featuring performances from the original animated series' then-surviving voice actors and actresses.
Remastered received generally positive reviews. Reviewers praised the game for its gameplay and presentation while criticizing the overabundance of story content.