Dungeons & Dragons: Tower of Doom
| Dungeons & Dragons: Tower of Doom | |
|---|---|
European arcade flyer  | |
| Developer(s) | Capcom | 
| Publisher(s) | Capcom | 
| Designer(s) | Tomoshi Sadamoto Magigi Fukunishi George Kamitani  | 
| Artist(s) | Kinu Nishimura | 
| Writer(s) | Alex Jimenez | 
| Composer(s) | Isao Abe Takayuki Iwai Hideki Okugawa  | 
| Series | Mystara | 
| Platform(s) | Arcade, Sega Saturn | 
| Release | ArcadeSaturn
  | 
| Genre(s) | Beat 'em up, role-playing | 
| Mode(s) | Single-player, multiplayer | 
| Arcade system | CP System II | 
Dungeons & Dragons: Tower of Doom, published in 1994, is the first of two arcade games created by Capcom based on the Dungeons & Dragons tabletop role-playing game and set in the Mystara campaign setting. It is a side scrolling beat 'em up with some role-playing video game elements for one to four players. The game was also released on the Sega Saturn, packaged with its sequel, Dungeons & Dragons: Shadow over Mystara, under the title Dungeons & Dragons Collection, although the Saturn version limited the gameplay to only two players. In 2013, both games were re-released for PlayStation 3, Windows, Xbox 360 and Wii U as Dungeons & Dragons: Chronicles of Mystara.