Elasto Mania
| Elasto Mania | |
|---|---|
| Developer(s) | Balázs Rózsa | 
| Designer(s) | Balázs Rózsa Csaba Rózsa Geza Szabo Mate Magyar Eszter and Bori Paris Dylan Cooper Peter Illyes Imre Barczi Gabor Gerenyi Tamas Andris Kristyan and Sergey Shukaev | 
| Platform(s) | Windows, Xbox, PlayStation 4, PlayStation 5, Switch, BeOS | 
| Release | January 2000 | 
| Genre(s) | Platform | 
| Mode(s) | Single-player, multiplayer | 
Elasto Mania is a platform game released in 2000. It explores the notion of elastic motorcycles. The goal of each level is to touch the flower. Some require the player to collect apples spread throughout it before doing so. There is online competition in trying to finish the levels as fast as possible and setting new world records. Time improvements have often shown to rely on finding new ways to solve the levels. Advancement also relies on polishing known styles.