Empire Earth II
| Empire Earth II | |
|---|---|
| European cover art | |
| Developer(s) | Mad Doc Software | 
| Publisher(s) | Vivendi Universal Games Sierra Entertainment | 
| Designer(s) | Ian Lane Davis Steven W. Nadeau | 
| Composer(s) | Michael G. Shapiro | 
| Series | Empire Earth | 
| Engine | Gamebryo | 
| Platform(s) | Microsoft Windows | 
| Release | |
| Genre(s) | Real-time strategy | 
| Mode(s) | Single-player, multiplayer | 
Empire Earth II is a real-time strategy video game developed by Mad Doc Software and published by Vivendi Universal Games and their subsidiary Sierra Entertainment on April 26, 2005. It is a sequel to Empire Earth, which was developed by the now-defunct Stainless Steel Studios. The game features 15 epochs, 14 different civilizations and has three playable campaigns: a Korean, German, and American one, as well as several other playable scenarios. The game received a positive reaction, earning a 79% average rating on GameRankings.