Excitebike
| Excitebike | |
|---|---|
North American box art | |
| Developer(s) |
|
| Publisher(s) |
|
| Director(s) | Shigeru Miyamoto |
| Producer(s) | Shigeru Miyamoto |
| Designer(s) | Shigeru Miyamoto |
| Programmer(s) | Toshihiko Nakago |
| Composer(s) | Akito Nakatsuka Soyo Oka (FDS) |
| Series | Excite |
| Platform(s) | Nintendo Entertainment System, Arcade, PC-88, X1, PC-8001mkIISR, MZ-2500, Famicom Disk System, Game Boy Advance, Nintendo 3DS |
| Release | |
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer |
| Arcade system | Nintendo VS. System |
Excitebike is a 1984 racing video game developed and published by Nintendo for the Nintendo Entertainment System. It was ported to arcades for the Nintendo VS. System later that year and Famicom Disk System in 1988. In North America, it became one of the best-selling games on the console. It is the first game in the Excite series.
Designed and directed by Shigeru Miyamoto, the smooth side-scrolling game engine his team developed for Excitebike was later used to develop Super Mario Bros. (1985), which had the effect of Mario smoothly accelerating from a walk to a run, rather than move at a constant speed.
Excitebike was a critical and commercial success. It spawned several sequels and has been re-released multiple times onto other Nintendo platforms, such the Wii and Wii U Virtual Consoles, and the Nintendo Classics service.