F-15 Strike Eagle (video game)
| F-15 Strike Eagle | |
|---|---|
| Developer(s) | 
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| Publisher(s) | 
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| Designer(s) | Sid Meier | 
| Composer(s) | 
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| Platform(s) | Atari 8-bit, Apple II, Commodore 64, IBM PC, Atari ST, Amstrad CPC, ZX Spectrum, MSX, Thomson, PC-88, PC-98, Arcade, NES, Game Boy, Game Gear | 
| Release | 
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| Genre(s) | Combat flight simulation | 
| Mode(s) | Single-player | 
F-15 Strike Eagle is an F-15 Strike Eagle combat flight simulation game released for Atari 8-bit computers in 1984 by MicroProse then ported to other systems. It is the first in the F-15 Strike Eagle series followed by F-15 Strike Eagle II and F-15 Strike Eagle III. An arcade version of the game was released simply as F-15 Strike Eagle in 1991, which uses higher-end hardware than was available in home systems, including the TMS34010 graphics-oriented CPU.