Fantasy Zone

Fantasy Zone
Japanese arcade flyer
Developer(s)
Sega
  • MSX
    • JP: Graphic Research
  • Famicom/NES
  • PC Engine/TurboGrafx-16
    • JP/NA: Bits Laboratory
  • X68000
  • Sega Saturn
    • JP: Rutobo Games
Publisher(s)
Sega
Designer(s)Yoji Ishii
Programmer(s)Shuichi Katagi
Artist(s)Masaki Kondo
Composer(s)Hiroshi Kawaguchi
SeriesFantasy Zone
Platform(s)Arcade, Famicom/NES, Game Gear, MSX, PC Engine/TurboGrafx-16, Sega Mark III/Master System, Sega Saturn, X68000
Release
March 28, 1986
  • Arcade
    • JP: March 28, 1986
  • Sega Mark III/Master System
    • JP: June 15, 1986
    • NA: September 1986
    • PAL: August 1987
  • MSX
    • JP: March 21, 1987
  • Famicom/NES
    • JP: July 20, 1987
    • NA: January 1990
  • PC Engine/TurboGrafx-16
    • JP: October 14, 1988
    • NA: November 1989
  • X68000
    • JP: August 4, 1989
  • Game Gear
    • JP: July 15, 1991
  • Sega Saturn
    • JP: February 21, 1997
Genre(s)Scrolling shooter
Mode(s)Single-player
Arcade systemSega System 16A

Fantasy Zone is a 1986 horizontally scrolling shooter video game developed and published by Sega for arcades. It is the first game in the Fantasy Zone series. It was later ported to a wide variety of consoles, including the Master System. The player controls a sentient spaceship named Opa-Opa who fights an enemy invasion in the titular group of planets. The game contains a number of features atypical of the traditional scrolling shooter. The main character, Opa-Opa, is sometimes referred to as Sega's first mascot character.

The game design and main character have many similarities to the earlier TwinBee, and both are credited with establishing the cute 'em up subgenre. It also popularized the concept of a boss rush, a stage where the player faces multiple previous bosses again in succession. Numerous sequels were made over the years.