Fighting Vipers

Fighting Vipers
Japanese sales flyer
Developer(s)Sega AM2
Publisher(s)Sega
Producer(s)Yu Suzuki
Designer(s)Hiroshi Takaoka
Composer(s)David Leytze
Platform(s)Arcade, Saturn, PlayStation 2, PlayStation 3 (PSN), Xbox 360 (XBLA)
ReleaseArcade
Saturn
  • JP: August 30, 1996
  • NA: October 29, 1996
  • PAL: October 31, 1996
PlayStation 3 (PSN)
  • NA: November 27, 2012
  • JP: November 28, 2012
  • PAL: December 5, 2012
Xbox 360 (XBLA)
  • WW: November 28, 2012
Genre(s)Fighting
Mode(s)Single player, multiplayer
Arcade systemSega Model 2

Fighting Vipers is a 1995 fighting video game developed by Sega AM2. A 3D fighter, it uses the same game engine as AM2's Virtua Fighter 2 (1994) but features enclosed arenas and an armor mechanic, and was targeted more towards Western audiences, using a U.S. setting and more freeform styles of martial arts.

The game was released in November 1995 in arcades, using the Sega Model 2 hardware, before it was ported to the Sega Saturn home console in 1996. Though Fighting Vipers was not very popular in North American arcades, the Saturn version was one of the most high-profile games in the system's 1996 holiday lineup, and was met with positive reviews. A sequel was made, Fighting Vipers 2 (1998), and all characters in the original also appeared in a crossover with Virtua Fighter 2, Fighters Megamix (1996).