Final Doom

Final Doom
Developer(s)
Publisher(s)
Director(s)Ty Halderman (TNT: Evilution)
Dario Casali (The Plutonia Experiment)
Designer(s)John Romero
Programmer(s)John Carmack
John Romero
Artist(s)Adrian Carmack
Kevin Cloud
Composer(s)
List of composers
SeriesDoom
Engine
Platform(s)
MS-DOS
Release
June 17, 1996
  • MS-DOS
    • NA: June 17, 1996
    • EU: October 4, 1996
  • Windows
    • NA: June 27, 1996
    • EU: October 4, 1996
  • PlayStation
    • NA: October 1, 1996
    • EU: October 4, 1996
  • Mac OS
    • NA: December 4, 1996
  • PlayStation 3
    • WW: November 20, 2012
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Final Doom is a 1996 first-person shooter game developed by TeamTNT and published by id Software for MS-DOS and Macintosh computers, as well as for the PlayStation, although the latter featured a selection of levels from the game and from Master Levels for Doom II.

The third entry in id Software's Doom franchise and the first to not be developed by id, Final Doom consists of two 32-level episodes (or megawads), TNT: Evilution and The Plutonia Experiment. Both megawads were created by members of the hobbyist group TeamTNT, with id Software purchasing the rights to TNT: Evilution just before its planned free release and The Plutonia Experiment being made specifically at the request of id Software by Dario and Milo Casali.

Both episodes take place after the events of Doom II. TNT: Evilution features a mostly new soundtrack interspersed with some tracks from Doom II, while the soundtrack for The Plutonia Experiment entirely consists of tracks from Doom and Doom II.

During August 2022, Final Doom was delisted from the Steam store, in an effort from id Software to consolidate their games' multiple releases and editions. Therefore, Final Doom was bundled into Doom II as a single listing, along with Master Levels for Doom II and No Rest for the Living expansion pack.