FlatOut 2
| FlatOut 2 | |
|---|---|
| Developer(s) | Bugbear Entertainment |
| Publisher(s) | Empire Interactive |
| Designer(s) | Janne Alanenpää |
| Programmer(s) | Tatu Blomberg |
| Artist(s) | Mikko Kautto |
| Series | FlatOut |
| Platform(s) | Windows PlayStation 2 Xbox Xbox 360 PlayStation Portable Mac OS X |
| Release | |
| Genre(s) | Racing, action |
| Mode(s) | Single-player, multiplayer |
FlatOut 2 is an action racing video game developed by Bugbear Entertainment and published by Empire Interactive for Windows, PlayStation 2 and Xbox. It was released in Russia on June 29, 2006, in Europe on June 30, and in North America on August 1. The game received positive reviews.
The sequel to 2004's FlatOut, FlatOut 2 is themed more on the street racing/import tuner scene than its predecessor. A notable change is the tire grip; players can take more control of their car, worrying less about skidding in tight turns. The game has three car classes: derby, race, and street.
An enhanced port was released in 2007 for the Xbox 360 and Windows as FlatOut: Ultimate Carnage. A PlayStation Portable port of Ultimate Carnage was released as FlatOut: Head On in 2008. The same year, an OS X version of the game was released by Virtual Programming. An update for the PC version was released in July 2024, that implemented Steam Workshop support, improved support for the Steam Deck and added various quality-of-life improvements.