Frozen Synapse
| Frozen Synapse | |
|---|---|
| Storefront logo of Frozen Synapse | |
| Developer(s) | Mode 7 Games | 
| Publisher(s) | Mode 7 Games | 
| Director(s) | Ian Hardingham | 
| Producer(s) | Paul Taylor | 
| Designer(s) | 
 | 
| Programmer(s) | Ian Hardingham | 
| Artist(s) | Paul Taylor | 
| Writer(s) | Paul Taylor | 
| Composer(s) | Paul Taylor | 
| Engine | Torque | 
| Platform(s) | Windows, Mac OS X, Linux, iPadOS, Android, iOS | 
| Release | 26 May 2011 
 | 
| Genre(s) | Turn-based tactics | 
| Mode(s) | Single-player, multiplayer | 
Frozen Synapse is a turn-based tactics video game developed by independent game developer Mode 7 Games, in which players plan their moves at their leisure and turns are resolved simultaneously. Players attempt to win by giving orders to a small squad of armed combatants, most commonly with the goal of eliminating all enemy units.
The game has online multiplayer, a single-player campaign, and a skirmish mode. The game and its soundtrack formed part of the Humble Frozen Synapse Bundle between 28 September and 12 October 2011, which ultimately grossed over $1 million and had over 230,000 downloads.
It is set in a dystopian cyberpunk future, in which the player assumes the role of a tactical commander assisting a resistance faction in a struggle against a corporate government regime which has used its power to manipulate the populace, or is pitted against other commanders (human or AI) in a skirmish or multiplayer setting.